From 9-5, I work as a management consultant in IT innovation in the retail industry.
From 5-9, I work on the contradictory question how we might combine innovation with privacy.
Graduation thesis awarded a 9.5 out of 10
1st prize IoT Student Award ThingsCon 2018 (Rotterdam), conference on trustable IoT
Paper publication for DIS 2019 (San Diego), ACM conference on designing interactive systems
MNM Let’s Get Digital 2019 (Antwerp), technology event of the Belgium radio station MNM
Night of the Nerds 2019 (Eindhoven), technology event during the Dutch Technology Week
MASTER THESIS: DESIGNING PRIVACY-FRIENDLY SMART PRODUCTS
I studied design at the TU Eindhoven with a specialisation in "smart products". In the year of Facebook's Cambridge Analytica scandal, I graduated on privacy. I took the standpoint that technology innovators should try to do their job without collecting so much personal data. Under the supervision of a mentor who controversially works for Google, I completed innovation projects in the retail, healthcare and smart-home industry. For example, this is a picture of my privacy-friendly shop compass: you can use it to find products in a store that you saw online on a webshop. And it does not collect any data:
I also lead a pro-bono organisation in mentorship.
50.000 Feet is a pro-bono mentorship organisation. We provide mentorship to young-adults for free. It all started when I asked the five students that I was mentoring, to become mentors themselves once they are ready. I said: "think of it as a mentorship-snowball-effect." Some of my students now have their own group of students, and the result is a small community of highly supportive and ambitious people.
During my study in design I have - very passionately - worked on a bunch of projects that are entirely irrelevant for what I am doing now, but which are still fun to show.
INTERACTIVE MATHEMATICS ARTWORK FOR DANCE
Presented at the TEDx pitching event of the Dutch Technology Week 2018
3-months exhibition in the Warehouse of Innovation, a design museum in Eindhoven
Paper publication for Bridges MathArt 2018 (Stockholm), world leading mathematical art conference
VR EXPERIENCE ABOUT GENDER-STEREOTYPES
Exhibition at the Dutch Design Week 2017 (Mind the Step)
3rd prize Social Design Talent Award 2017
Paper publication for CHI PLAY 2017 (Amsterdam), ACM conference in game design
GALLERY OF OTHER STUFF designers sometimes do
Results of the course Digital Design Sketching - exploring a manned drone concept. Step 1: Dirty Doodles
Results of the course Digital Design Sketching - exploring a manned drone concept. Step 2: More doodles
Results of the course Digital Design Sketching - exploring a manned drone concept. Step 3: Combining elements
Results of the course Digital Design Sketching - exploring a manned drone concept. Step 4: Lines and proportions
Results of the course Digital Design Sketching - exploring a manned drone concept. Step 5: 2D shape exploration
Integrating electronics in Smart Home prototypes
Integrating electronics in a smart retail device for customers
MQTT demo (IoT protocol), microcontroller with humidity/temperature sensor and LED connected to a dashboard
Running Eclipse Mosquitto (MQTT message broker for IoT) on my phone.
Machine learning demo, used to explain machine learning to a client of my work at SURE Innovation.
Quantitative role-player experiment (role-player on the left), for project on designing empathy.
User-testing a game with a mixed methods technique: qualitative open-ended interviews and quantitative questionnaire.
Me learning how to drive a tractor, as a preperation for my internship at Diverto (agricultural machine manufacturer).
Internship Diverto: Helping at a trade show to research the first impressions of customers and the market competition.
Testing the service Blablacar for a design project about ride sharing/ carpooling.
Wood model for vacuum forming.
Vacuum formed plastic sheet, spraypainted and integrated a webcam on hinge mechanism for calibration.
End result. Mirror for having safe eye-contact with fellow passengers in a car during a ride share.
Cross-business Design Thinking workshop I organised together with Claire (left).
Interdisciplinary whiteboard session with clients, SURE Innovation.
Thematic analysis (qualitative data analysis).
Pitching our VR game Through Pink and Blue Glasses at the Dutch Design Week 2017.
Pitching IoT design for privacy at ThingsCon 2018, conference on responsible IoT.
Showing my interactive mathematical art installation for dance at the TEDx event of the Dutch Technology Week 2018.
Presenting my research on design for privacy at Designing Interactive Systems 2019, San Diego. ACM Conference.
Me in between the mathematicians during Bridges 2018 (math-art conference), Stockholm, where I presented a paper.