INTERACTION DESIGN: SOCIOLOGY SUPPORTED BY TECHNOLOGY

 

My passion is to question the link between sociology and disruptive technologies (e.g. sensor tech, IoT, AR/VR). What are the trends? What are the pros and cons for user and society? How can we use these technologies to create beautiful experiences or to contribute to societal issues?

 

I envision a future where luxury is about poetic satisfaction. This means in practice that I enjoy to make designs that:

- allow for some freedom of interpretation

- focus on the senses

- engage movement of the whole body

My method is making prototypes in quick iterations. Tools I use are programming (Arduino/Processing), modelling by hand (e.g. woodworking, sewing, scrap modelling), and rapid prototyping (3D printing and laser-cutting). I test and adjust my ideas rapidly in the real world with real people.

 

I study a master in Industrial Design (Eindhoven University of Technology, The Netherlands) with a specialisation in Interaction Design. Furthermore, I am a consultant in design and innovation for SURE Innovation (a consultancy firm for high-tech companies). Managers, coaches and team members describe me as eager to learn and passionate, a straightforward, reliable and open-minded team player, with perseverance and a hands-on attitude.

 

Email me, read what others write about me on LinkedIn or download my CV!

hej! how are you?

Interactive dance installation

programming, art, mathematics, kinect,

inviting for whole-body movement

combining mathematics, art and dance

 

design inspired by tango

 

 

 

sweden, interaction design research,

explorative prototyping, rapid prototyping,

inviting for whole-body movement,  inviting for intimacy

making people dance together

 

I feel that many qualities are hidden in tango dance. What makes people want to be so close to each other and move together? Why do we perceive tango as a beautiful act? Moreover, how can it be that the interaction between the dancers is so intuitive? I performed a research project, with a final deliverable that makes it irresistible to people to dance together.

 being someone else in virtual reality

human-centered design, sociology, story-telling,

persuasive experiences in human-computer interaction (hci),

increasing gender equality, stimulating empathy

experience sexism from the perspective of the other gender

 

carpooling with strangers

 

 

 

interactive materiality, product design,

human-centered design, programming,

design for sharing-economy, stimulating social behaviour

 

carpooling: from social discomfort to social opportunities

 

Carpooling is an environmentally friendly and highly social trend. To address the barrier of communicating with strangers in a car, I designed Wally – a shape-changing mirror. I observed that people already use their rearview mirror to keep an eye on their kids. This mirror is to have eye-contact with your passenger. When the traffic needs attention, or when someone in the car does not want to have a conversation, the mirror turns to a frosted state.

Background

The assignment was to design a shape-changing interface for future cars. Exploring was the first step in the design process. I believe that in the future, cars will often be shared. This vision is not only economically viable or good for the environment, but it is also the most social way of transportation, and you meet new people! This is why I choose to focus on carpooling. I put myself out in the field (which is what I learned during my internship at DIVERTO), experienced carpooling myself and followed various workshops to get acquainted with shape-changing interfaces.

Idea generation

First concept

Minimum Viable Product

Points of improvement

Making the angle of the webcam bigger: "you can break the laws of physics"

Designing the shape

design for lower back pain

prototyping, screen interface design,

branding / graphic design, design for health

exercising: do you do it? & do you do it right?

 

human-machine interface design

virtual reality, product design,

human-centered design, cad-modelling,

design for an unfamiliar target group

the perceived complexity of a high-tech agricultural machine

 

The Diverto-QS100 (a multifunctional agricultural machine) challenged the perceived complexity of the Human-Machine Interface (HMI) among its' potential users. My job was to design an explanation of the HMI to convince customers of the current design and to propose a new design for the right-hand armrest with integrated HMI.

CONSULTANT IN DESIGN AND INNOVATION FOR TECH-COMPANIES

 

SURE Innovation makes the scientific knowledge and new technologies that are developed at the University of Technology Eindhoven available to entrepreneurs. Our clients are mostly SME's with a wide variety of disciplines with an innovation-question. My responsibilities are brainstorm-sessions and projects that are in the early stage of concept development.

CONSULTANCY work at SURE INNOVATION

HOBBIES AND SIDE-PROJECTS

designer by day, designer by night! and there is breaks